Project Suite Management Utility v3.0

posted Dec 21, 2012, 10:41 AM by Mavrik Games

The Project Suite Management Utility (PSMU) version 3.0 is now available. Features added since the last version include:
  • Automatic Visual Studio and nFringe project setup for each game
  • Ability to switch to another UDK location
  • New Visual Studio solution and project file structure to reduce clutter in the Development\Src folder
  • Automatically appends a suffix (default "Game") to game project source code package names to conform to Unreal code conventions. Legacy users can choose to disable this feature to avoid re-factoring code and content.
  • Sets up suite and game project folders in the UDKGame\Movies folder to manage game cinematics
  • Allows user to select additional files to include during the export and migration processes that aren't managed by the PSMU
Various bug fixes and performance improvements have also been implemented. Download PSMU 3.0 to see what's new.

ChAIR Entertainment

posted Sep 13, 2012, 2:43 PM by Mavrik Games   [ updated Feb 25, 2013, 11:26 AM ]

On Sept. 4th, 2012, I was hired by ChAIR Entertainment (Epic Games' studio in Salt Lake City). I will continue to provide updates to the tools on this site, and I will try to continue responding to comments/emails about the tutorials, but I may not be able to continue writing more tutorials due to the possibility that it could breach the conflict of interest contract that I signed. This site will remain up and available for the foreseeable future.

Thank you for your support and good luck with all you do!


UDK Scaleform Menu Tutorial

posted Jun 26, 2012, 12:08 PM by Mavrik Games

Mavrik has written another UDK tutorial that goes through the entire process from beginning to end of how to implement a Scaleform Menu System or Front End. It covers how to use CLIK components in Flash, set up the ActionScript classes behind the menu screens and how to tie it all together with the UDK Editor and Unrealscript. Visit the Tutorials page to get started.

Project Suite Management Utility v2.5

posted May 14, 2012, 10:21 AM by Mavrik Games   [ updated Dec 13, 2012, 10:04 AM ]

The Project Suite Management Utility (PSMU) version 2.5 is now available. Features added since the initial release include:
  • Transfers game projects between suites using the Switch Suite button
  • Exports individual game projects with the Export button
  • Includes a ScriptModifiers.xml file during code setup for use with nFringe
  • Includes the UserCode folder during migration to copy user created dll's
  • Sets up suite and game project folders in the UDKGame\Flash and Development\Flash folders for use with Scaleform
Various bug fixes and performance improvements have also been implemented. Download PSMU 2.5 to see what's new.

UDK Save Game Tutorial

posted May 10, 2012, 10:15 AM by Mavrik Games   [ updated May 10, 2012, 10:20 AM ]

Mavrik has written a tutorial that simplifies and adapts the UDK Save Game Gem system for use with custom game types that don't extend the UT classes or use the UT front end. It also shows how to create a dll for DllBind using C# for simple text manipulation. Visit the Tutorials page to get started.

Heightmap Image Converter

posted Mar 15, 2012, 7:45 PM by Mavrik Games   [ updated Mar 16, 2012, 1:48 PM ]

Mavrik has created another free tool for use with the UDK Landscape system. It can be used to convert exported heightmap and layer data to images, which can then be edited and touched up in external image editors. It can also take images and convert them into heightmap and layer data that can then be imported by the UDK Landscape system. You can read the documentation here, and download the HIC application here.

Software Inventory Manager

posted Feb 7, 2012, 7:00 PM by Mavrik Games

Although not game development related, Mavrik has made a small utility available that helps keep track of software package installers for software you use. The Software Inventory Manager reads in an XML file that lists software installers grouped by category and displays a brief description and a link to the installer, whether that link points to a location on your hard drive or a url. The XML file can be edited to include any category and software installer you want, with a link, a description, and a name. The SIM Installer package includes an example XML file and can be downloaded here.

UDK Melee Weapon Tutorial

posted Dec 28, 2011, 1:00 PM by Mavrik Games   [ updated Mar 15, 2012, 8:46 PM ]

Mavrik has written a three part tutorial that goes over everything you need to know to create your own melee weapon system for the UDK. Visit the Tutorials page to get started.

Introducing the Project Suite Management Utility

posted Dec 28, 2011, 10:44 AM by Mavrik Games   [ updated Dec 14, 2012, 3:18 PM ]

Mavrik has created a free application that helps manage the UDK game development environment. It sets up an organized file structure, facilitates multi-game development using a single UDK installation, and even provides base level code and content to help get you started. You can read the documentation here, and download the PSMU application here.

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