I know it's been a really long time since I've posted any development updates, but that's not because I haven't been doing anything. True, I took a little vacation recently and preparing for it took up a lot of my spare time, but I've also been working on another (rather extensive) tutorial. If you've been reading this development blog, you'll know that I've been learning how to use Scaleform in the UDK, and I decided I wanted to share the things I learned in the hopes that others might find the information useful. As of right now, I'm a little less than a third of the way done with it, but now that my vacation's over, I'm hoping to wrap it up within a week or two. I'll be going through the process I used to create a simple menu system with three screens and CLIK components. It's going to cover how to set up your Flash projects, Actionscript 3, resource sharing, using CLIK components in Flash and Unrealscript and loading saved game data using DLL Bind and the modified Save Game State gem. So sorry for the hiatus, but give me just a little while longer and I'll be back into the full swing of things. |
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